
from QCommand import QCommand, CmdIDGen
# event
from EventDefine import event_QCMD_GAMEINITIALIZEDONE

class QCmdGameInitializeDone(QCommand):
    CMDID = CmdIDGen()
    CMDNAME = "QCmdGameInitializeDone"

    def Send(self):
        QCommand.InputSend(self, memberID = QCommand.MyMemberID, param = None)

    def Handle(self, memberID, param):
        # raise event
        messenger.send(event_QCMD_GAMEINITIALIZEDONE, [memberID])
